Academic Qualifications
1980-1984, Tohoku University, Department of Applied Physics, B. E.
1984-1986, Tokyo Institute of Technology, Department of Information Processing, M. E.
1996, Tokyo Institute of Technology, Department of Computer Science, D. E.
Publications
- Multi-Class Anisotropic Blue Noise Sampling For Discrete Element Pattern Generation / Naoki Kita, Kazunori Miyata. Vol. 32, Issue 6, 1035-1044, The Visual Computer (2016).
- A Playful Affordances Approach to The Design of Gameful Learning / Robert, W. Songer, Kazunori Miyata. Vol. 32-1-2, pp. 458-478, International Journal of Engineering Education (2016).
- Statistics-Based Interactive Evolutionary Computation For Color Scheme Search / Ken Ishibashi, Kazunori Miyata. Vol. 14, No. 1, pp. 31-41, International Journal of Affective Engineering (2015).
- Multi-Scale Region Perpendicular Local Binary Pattern: An Effective Feature For Interest Region Description / Thao-Ngoc Nguyen, Kazunori Miyata. DOI:10.1007/s00371-014-0934-5, The Journal of Visual Computer (2014).
- A Study on Gender-Kansei of Three-Dimensional Geometric Shapes / R.P.C. Janaka Rajapakse, Harinda Jayasinghe, Kazunori Miyata, Ashu Marasinghe and Yoshimasa Tokuyama. Vol. 4, No. 4, 388-405, Int. Journal of Biometrics (2012).
Area of Expertise
- Computer Graphics
- Human Computer Interaction
- Media Art
- Multimedia Application
- VR/MR/AR